


IDK how difficult this would be to script, implement and troubleshoot (on a scale of 1-10, i imagine this is at least an 8 in practice), but it'd be absolutely amazing if someone could manage to pull this off and make a mod that allows scriptable NPC followers to be possible in Daggerfall Unity.Īt the very least, it'd need to be a mod that'd allow for other lower-level modders to come in, make their own compatible scripts that run dependent on the NPC Follower mod, and implement their own custom follower NPCs into the game.
